
Good news, patrons! The beta for the JOKKA! game is now open! You, as paying patrons, now have early access!
I couldn't resist iterating the gallery a little now that so many of you are visiting it, so I implemented the versioning system that lets you see every stage of a piece I've done, from beginning to final, if I have it. And I do, for a lot of the older Stardancer stuff! So I'm restoring it as I have time.
There's also a search filter for 'is finished' (along with 'has versions' and 'has commentary').
I'm looking forward to uploading all the finished art, and the stuff I can restore from backup, as I have time! In the meantime, go have a look at the stages of the haiku, they're fun! I even found most of the ancient commentary from the database.š§”
https://mcahogarth.org/gallery/image/65-2001-030-Haiku2FantasyReality-v2
Or at least, I intend it to be relaxing. Hopefully it delivers.
4:22 minutes
Materials:
In which I talk about the paper, the paint, and the experience of oils versus gouache. Fun stuff, will do more.
Thank you Locals supporters! Your contribution to my art war chest here is what's powering these experiments and videos. For now I'm keeping them public but I may start doing some subscriber-only videos if you all are interested.š
Thanks for your comments yesterday on the business post... all very provocative, in a good way. I'll try to respond to all of them today.
Some Alysha misc now, since I'm gearing up for the results of the Kickstarter!
Petrov is giving away coupon codes for every book in the Alysha series (and has some leftover coupons for Marda and the business book). You can pick those up here (and please do! The books are bought already, someone should use them!) https://twitter.com/PetrovNeutrino/status/1457344535843987461
Our own @JudasComplex sent along a sample of the Faith in the Service audiobook, which I've attached for your delight! I... haven't had a chance to listen to it. Don't ask me about my past week and a half or so. Putting it here will guarantee I get to it.
After hearing the amused comments during the livestream, I went ahead and added all the ship type illustrations I have inked from the 90s to the wiki. Glory in the rampant adorableness of their anthropomorphic stylings! See those ...
A little comedy today, at least in the link. Transcript follows.
Hi, all. Welcome to this episode of The Jaguarās Heart.
A while back I was introduced to a comedy sketch about Cuban coffee by a Mexican comedian, Gabriel Iglesias. ( The sketch begins with him greeting all his fellow Latinos and then backing up to say ābut weāre all different, arenāt weā which is a segue into a demonstration of how different Hispanics speak Spanish.
It is hilarious. First, because I am a Spanish speaker and a linguistics hobbyist, and his portrayal of various accents resonated with my experiences in trying to make sense of them myself⦠Not always easy, since from culture to culture, slang and accent are often totally different (and sometimes grammar! Spaniards use a grammatical construct that has died out in many other Spanish-speaking countries, the plural āyou.ā)
I also loved it because the Cuban coffee part is real. I grew up with Cubans. I know how we are....
One of the most common things I hear (and say) right now is "the asymmetry is the story." Here's one about how none of us are innocent of the sins we hate in others.
Hi, all. Welcome to this weekās episode of The Jaguarās Heart.
Itās been weeks since the Baenās Bar incident and Iām still thinking about it... because the longer I do, the more I feel, overwhelmingly, that itās obvious that the problem is deeper than āthis forum was saying stuff that offended us.ā We have to back up to the glaring fact that people on opposite sides no longer consider each other human. Nothing I say will matter because the people disagreeing with me donāt think Iām human. They have denied my humanity; they have not bothered to listen to my beliefs, or have fake-listened to them in that way that people do when theyāre so ready to prove you wrong that theyāre only using your speech to provide talking points for their own ideas.
We have forgotten how to listen.
Increasingly, we have also ...
Going back through the earliest conversations about the development of JOKKA! Made me realize that⦠they were conversations. I didnāt know how strange this was until I started reading and researching gamedev, because inevitably thereās a chapter about alpha testing. It always starts with something like āHereās how you find alpha testers!ā and āhereās how you collect data!ā and āhereās how you reconcile user feedback with the game youāve spent months developing in your fortress of solitude!ā
What was I doing from the very beginning? āLook, hereās my toy! Itās online! Come poke it!ā
Obviously, this is an artifact of having chosen to develop a web-first game; itās a lot harder to have this kind of interaction if your game is desktop or console-based. But I did what I did, and because of that, from the very beginning, I was working with alpha tester feedback. There are conversations with 10+ people asking me questions, reporting something weird, telling me what would be fun...
The gallery is open! I will do a formal launch post next week. But my new Patreon feature is the Wednesday Art Share, which is a community participation thing! Please share your newest favorite art in the comments so other gallery users can add to their hoards! Just drop the URL (or if you want, talk about why you picked it!)
Make a free account to see the full-sized image. Or, if you're a paying subscriber, go get your access code for unlimited access to the whole archive, which is 2100 images strong now, and growing. It's pinned. :)
Let's see your shinies! Here's my pick today:
https://mcahogarth.org/gallery/image/143-2026-14-ChatcaavaNouveau
I was commissioned to translate the first aphorism from The Aphorisms of Kherishdar, which I have never! So here it is. Itās said namae on beifut mai qeranas, which is more literally translated as āwisdom is sown through the process of dwelling in your life.ā The word doing the most work there is qeranas; the Ai-Naidar already have the concept of ādwelling-inā, and in particular, qerantsan, which is dwelling in the moment, useful for things like ābe here nowā or exist in this moment.' Qeranas, on the other hand, is to dwell in your life/existence, and is an adjuration to live fully, not just in the moment, but as a constant act, an awareness of your life.
The first scan there is the finished piece. The second is the one I ruined because Iām using a paper so extremely coated that ink never seems to dry on it; I like it for the reminder of impermanence and mistakes made and accepted. The last is the page where I worked out the translation and the orthography.
This one ...

Good news, patrons! The beta for the JOKKA! game is now open! You, as paying patrons, now have early access!
I have a gallery again.
It would be so easy to say āI canāt tell you what that means to meā but part of my thing is that I do tell you what things mean to me, all the time, so Iām going to try.
Let me start by telling you about the original Stardancer gallery, which many of you remember and an even larger number of you werenāt around for. Because in an era before big sites like DeviantArt, when personal websites were still linked by webrings and coded by hand, I had a website that used a database to show visitors not only the latest thing Iād uploaded, but the comments left by dozens of people on that offering.
Itās so hard to explain how crazy that was. There were no Wordpress packages, no visual editors, no gallery plugins. There was no user validation by Google or Apple, no social media, no expectation of interaction or community. Everything had to be coded by hand and installed by someone who wasnāt afraid of a UNIX command line. And from 1999 until mid-2012, the Stardancer gallery served, on average, 5 pieces of art a week, with over 175,000 words of commentary from me, for thirteen years, and those pieces accrued between 5 to 40 comments from visitors. When it finally went down, there were 2906 distinct pieces of art in the database, and of those 253 had multiple versionsāI uploaded them as I worked on them with commentary on each stage. Some of those pieces had 9-10+ stages where you could watch me wrestling with them (complete with titles like āOMG Ugly Stageā and āneeds a backgroundā).
For context, 175,000 words is probably about 700 tightly-packed paperback pages. Thatās how much commentary I wrote. And thatās not including 1993 keywords and 60 projects I was tagging everything with.
I wanted that gallery so I could share my art with all of you. But it was also functioning as an organizational layer for me. When I was trying to remember a story, a character name, a forgotten piece of art I wanted to finish, I would search my own gallery. It was my backup brain, and my sketchbook index, and it kept me focused. It even had basic project management tools, since each of those 60 projects had a status: complete, in progress, ongoing, on hold, trunked.
The sunsetting of the original site was inevitable. You canāt run software with visions of enterprise-level functionality on a friendās personal computer. But I was in the very unusual position of having started out with a system custom-built for my idiosyncrasies, and nothing on the market was good enough. I kept poking and not loving any of my choices. Host all my artwork on some aggregate gallery site or shoehorn it into a cookie-cutter Content Management System? No thank you. So I never replaced Stardancer, and for fourteen years, Iāve been running without that second-brain infrastructure.
And now, I have it again.
Now I can think āwhat was that thing I said about that one character in that one sketchbook?ā and search and find it. I can mutter, āWhere is all the Ai-Naidari language workā and pull up the notebook. I can think āDidnāt I want to finish that picture of the dala fox? What sketchbook is that in?ā and I know.
I know!
And unlike the first gallery, this one can have everything in every sketchbook. Because I streamlined the parts I hate (editing, watermarking, uploading, making thumbnails, importing into the database) and left myself only the parts I enjoy (writing comments and tagging). And while some of the original Stardancerās features arenāt online yet, like multiple versions of the same image, theyāre designed and in the queue⦠and this version can have cool new features, like user favorites, and requests from users who love something and want me to finish it.
Iām so forgetful. I keep trying to explain to people how much of a cheesecloth my brain is with just about everything. Without rigorous documentation, lists, and notebooks, I would be completely useless. Art is one of those places I document my thoughts and keep myself pointed in the right direction. The fourteen years I didnāt have a gallery are literally gone in my brain, artistically. I have to dig up the physical books and thumb through them to remember anything about them. So I think you can imagine my relief that this is now available⦠not just for you to enjoy. But for my sake, to keep myself from vanishing because I am no longer observing myself.
Right now the new gallery has 2644 images across the 42 sketchbooks (and one unfinished language notebook) Iāve scanned and uploaded⦠of the nearly 200 I have. Iām only just getting started. I am crazy excited, I canāt even tell you.
I have a gallery again.
I have a gallery again!
Anyway, this is the part where I talk about how you can enjoy the gallery:
If you make a free account, you can favorite things, make requests, and view 50 images a month at full size.
If youāre paying here on Locals, you get unlimited access to everything in the gallery via a seasonal access code, and every three months I pin the new one to the top of the feed.
If you prefer to buy a single year-long pass, Iāve got you covered on the shopify store here: $65 lets you fire and forget for twelve months, if like me you hate subscriptions. That's here: https://studiomcah.com/products/the-stardancer-gallery-one-year-pass
Every subscription and purchase helps keep the gallery open and supports our free users, so thank you so much for chipping in!
What can I say? Welcome home, my friends. Welcome back!
Over the weekend, I read a book that Iām 95% sure was AI-written. Iāve listened to people talk about how itās done: you brainstorm characters and a plot with AI, prompt it for an outline, adjust the outline, prompt it to create character and setting guides⦠attach all that to your project, then tell it to write the first chapter. You adjust the chapter, add it to the project, then tell it to write the second, etc, until you get to the end. Then you tidy the whole thing and publish. The "rapid release" people either love this (because you can release a book in a day or two and do it again immediately) or hate it (because they can't keep up with people using this strategy with unaugmented human brains). But it's clearly a thing that's happening, and few people who do it are admitting it.
Reasons I thought this book was AI:
Every chapter ends with a weird wrap-up style: āMain Character had accomplished XY and Z. Tomorrow, heād have to tackle AB and C. But for today: job well done.ā And I do mean every chapter. At first I thought āmaybe the authorās serializing this and needs to remind readers about what just happenedā but when itās doing overviews of what happens in the chapter at the end, itās weird.
All the places give you a āmovie setā feeling of being wooden facades. Like⦠āthereās a baker. He makes bread.ā Nothing else. Only bread is mentioned. Not even the kind of bread. Thereās a weird lack of specificity to everything. The baker always has a ābasket of breadā. Or occasionally, a basket of pastries. (No word on what kind.) Likewise, there is a blacksmith. We know he can make hammers, because the apprentice made one. But thatās it. No idea what else the blacksmith does for the town.
Then thereās suddenly spates of specificity. āI have these exotic spices that sound like a list generated for game inventory.ā These specific things are never mentioned again.
The technobabble sounds like stuff Claude gives me as placeholders. āMana structure efficiency at 45%. Suboptimal but holding.ā
Similarly there are some odd verbal tics that repeat throughout the text, and they are suspiciously clever ones, like analogies that rely on an abstract and a concrete noun: āIt tasted of cinnamon and regret.ā āThe tavern smelled of old ale and worry.ā Even the title uses this phrasing. Authors can have verbal tics, of course, but I associate a lot of these with AI.
The supporting characters do the exact same things, as if theyāre programmed NPCs. Celebrating an achievement? āWe go to this exact same tavern, every time.ā Ā Checking up on the main character? āYou need food and rest.ā (I canāt count the number of times this character suggested everyone have food and rest, in exactly those words. No variation.)
This one is hard to describe, but the characters have believable backstories that suggest depth, but these backstories do not inform how they interact with other characters. The nemesis becomes the protagonistās friend based on a single interaction, and this backstory, while mentioned in subsequent chapters, causes no friction, for instance. Itās as if every character was created in isolation and the author canāt figure out how to make them combine.
Could this all be the work of an inexperienced author? Sure. But that tells me that we have trained AI to work off story templates that inexperienced authors also rely on. If you have decades of āwrite to marketā advice that treat books as widgets with āstory beatsā and ācharacter arcsā that can be abstracted into formulas, you shouldnāt be surprised when books start to sound alike. They already were, prior to AI, itās just that AI makes creating them faster.
Did people like the AI-generated book? Well, it has over a hundred reviews and a 4.5 star average rating, and even on Goodreads, it's doing well, so the answer is: āYes, itās good enough.ā Did the author confess to AI-writing it? No. Maybe he didnāt! But my guess is that he did.
Do I care about this? Not really. I didnāt enjoy reading it because it gave me the same feeling social media scrolling does, that Iāve eaten empty calorie food thatās programming my brain to repeat basic and uncreative patterns. But humans have always riffed off bad things to make better things and I can totally see someone using AI to generate a draft like this, and then completely overhauling it into something enjoyable.
I donāt write like this because Iām weird. I am constitutionally incapable of the āwrite to marketā formulaic approach (which is why Iām not on a yacht sailing to my property on the Riviera). Even my attempts at romance and litrpg novels veer off into directions that make them too odd (yes, I managed to make both these genres unprofitable). But Iām one of those capital-A artists that indies like to sneer at, and Iām happy that way. I canāt even do that right: Iām an Arteeste who doesnāt care if youāre using AI!
My audience was always going to be the weirdos who want to learn my conlangs and vanish into alien cultures so completely they leave no traces. That's you all! You're awesome.
But yeah, AI-written books. You might have already read one and not realized it. The name of this one, if you want to check it out, is below, and yes I paywalled it because I don't want to bother with drama.