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Gamedev Diary: Testing All The Way

Going back through the earliest conversations about the development of JOKKA! Made me realize that… they were conversations. I didn’t know how strange this was until I started reading and researching gamedev, because inevitably there’s a chapter about alpha testing. It always starts with something like “Here’s how you find alpha testers!” and “here’s how you collect data!” and “here’s how you reconcile user feedback with the game you’ve spent months developing in your fortress of solitude!”

What was I doing from the very beginning? “Look, here’s my toy! It’s online! Come poke it!”

Obviously, this is an artifact of having chosen to develop a web-first game; it’s a lot harder to have this kind of interaction if your game is desktop or console-based. But I did what I did, and because of that, from the very beginning, I was working with alpha tester feedback. There are conversations with 10+ people asking me questions, reporting something weird, telling me what would be fun and what would be awful, reacting to my plans. This is, I’ve come to understand, not the usual way you develop a game.

It was a lot of fun, though.

The biggest and most obvious pitfall of doing this is dilution of your vision, which is just a fancy way of saying ‘you let other people pull you in too many directions, most of which have nothing to do with what you wanted in the first place.’ But I am stubborn, and I never felt obliged to implement every suggestion I heard. I picked and chose the ones I liked, discarded the ones I didn’t, and listened to the problems and concerns with particular interest.

But what a gold mine user feedback is!

What would the game have been like had I not been operating with continuous user feedback? I have no idea. But I probably would have created something cool, sprung it on a bunch of people, and then gotten swamped with everything from minor issues (“I can’t make a name with an apostrophe in it!”) to game-breaking (“this is boring”).

To wind things back in time, the early toy involved breeding characters and seeing how the offspring turned out. This was the point where I confronted the question: “So what?” Many pet-collection/breeding games have more mechanics than ‘pair off two characters, get a baby’, so what did I want to do afterwards? I had multiple conversations with my players about this; I said in one conversation: “The recursive loop was always “make more puppets and dress them” but I begin to worry about the art workload.”

Which led to “…it would have to be fun in some other way besides breeding at that point.”

This, I think, was the moment when the game design began to pivot. Looking back at it now, I thought I was building Flight Rising, Wolvden, Lioden, and would continue to think so for a long time.

What I’d actually be building, though, was Dwarf Fortress.

But for now, it was still a toy.

“I have a clan page that loads everyone, lets you rename, release (delete), and click-to-breed. Clicking on the character takes you to the character screen. And then there's the cavern screen where you can do the actual breeding and getting the baby. And all of it works! I guess even if it never gets much more complicated, it might still be fun. Like... maybe I can think 'it's okay to settle for wordle, you don't have to build multiplayer MMO scrabble.'”

Yeah, yeah. Keep telling yourself that, Jaguar…!

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October 27, 2021
Cursive Practice Video, to Relax

Or at least, I intend it to be relaxing. Hopefully it delivers.
4:22 minutes

Materials:

00:04:27
Overview of the First Oil Paint Experiment

In which I talk about the paper, the paint, and the experience of oils versus gouache. Fun stuff, will do more.

Thank you Locals supporters! Your contribution to my art war chest here is what's powering these experiments and videos. For now I'm keeping them public but I may start doing some subscriber-only videos if you all are interested.💖

00:03:35
Video Review: Oil Painting Papers

My initial review on receipt of the three oil paper products I ordered: the Canson pad, the Rembrandt block, and the Arches single sheets.

00:01:54
November 09, 2021
Alysha Misc

Thanks for your comments yesterday on the business post... all very provocative, in a good way. I'll try to respond to all of them today.

Some Alysha misc now, since I'm gearing up for the results of the Kickstarter!

Petrov is giving away coupon codes for every book in the Alysha series (and has some leftover coupons for Marda and the business book). You can pick those up here (and please do! The books are bought already, someone should use them!) https://twitter.com/PetrovNeutrino/status/1457344535843987461

Our own @JudasComplex sent along a sample of the Faith in the Service audiobook, which I've attached for your delight! I... haven't had a chance to listen to it. Don't ask me about my past week and a half or so. Putting it here will guarantee I get to it.

After hearing the amused comments during the livestream, I went ahead and added all the ship type illustrations I have inked from the 90s to the wiki. Glory in the rampant adorableness of their anthropomorphic stylings! See those ...

Alysha Misc
The Jaguar's Heart 7: We Are Not a Monolith

A little comedy today, at least in the link. Transcript follows.


Hi, all. Welcome to this episode of The Jaguar’s Heart.

A while back I was introduced to a comedy sketch about Cuban coffee by a Mexican comedian, Gabriel Iglesias. ( The sketch begins with him greeting all his fellow Latinos and then backing up to say ‘but we’re all different, aren’t we’ which is a segue into a demonstration of how different Hispanics speak Spanish.

It is hilarious. First, because I am a Spanish speaker and a linguistics hobbyist, and his portrayal of various accents resonated with my experiences in trying to make sense of them myself… Not always easy, since from culture to culture, slang and accent are often totally different (and sometimes grammar! Spaniards use a grammatical construct that has died out in many other Spanish-speaking countries, the plural “you.”)

I also loved it because the Cuban coffee part is real. I grew up with Cubans. I know how we are....

The Jaguar's Heart 7: We Are Not a Monolith
The Jaguar's Heart 6: Hatespeech

One of the most common things I hear (and say) right now is "the asymmetry is the story." Here's one about how none of us are innocent of the sins we hate in others.


Hi, all. Welcome to this week’s episode of The Jaguar’s Heart.

It’s been weeks since the Baen’s Bar incident and I’m still thinking about it... because the longer I do, the more I feel, overwhelmingly, that it’s obvious that the problem is deeper than “this forum was saying stuff that offended us.” We have to back up to the glaring fact that people on opposite sides no longer consider each other human. Nothing I say will matter because the people disagreeing with me don’t think I’m human. They have denied my humanity; they have not bothered to listen to my beliefs, or have fake-listened to them in that way that people do when they’re so ready to prove you wrong that they’re only using your speech to provide talking points for their own ideas.

We have forgotten how to listen.

Increasingly, we have also ...

The Jaguar's Heart 6: Hatespeech
Book Launch: Blades and Seeds and Bitter Apples

https://studiomcah.com/products/blades-and-seeds-and-bitter-apples

A duel with paperclips and network cables... a paladin and assassin team... dinosaur aliens swept away by the storms... and more! After almost fifteen years, this collection of Hogarth's earliest and most eclectic fiction returns by reader request; the original four stories have been supplemented by an additional fourteen, ranging in tone from comedy to horror, and in genre from science fiction to literary fantasy. The three existing Jitesse stories are in this volume; so are the only two Tsipia-alien tales, and the single Zalitraeq piece.
An essential for the completionist, these stories illuminate the creative development of a prolific artist in her earliest years. Come meet the blade and taste the bitter apples!

It’s a real delight to hold this one in my hands because it was a reader request. As I talk about at length in the introduction, the original Blades and Bitter Apples was too short to issue as a ...

October 14, 2026
Wednesday Share: Smell of Intelligence Characters

https://mcahogarth.org/gallery/image/72-2002-014-SmellOfIntelligenceCharacters

Yesterday's scan came up with this cool piece of the characters from the story "The Smell of Intelligence" (now available in Clays Upon the Sands, the second Jokka collection volume). From 2002, so this was before the story was in its final form (or possibly even written!) Certainly, I don't recognize the sentiment I jotted down under Duna's portrait.

Other pictures of these characters:

https://mcahogarth.org/gallery/image/loose-2025-0700-Chenji

https://mcahogarth.org/gallery/image/72-2002-079-FathaWebsiteGraphic

I'm definitely missing a handful. Just a sign that I need to keep scanning!

October 07, 2026
Wednesday Share: The Peltedverse Tarot

I found this one in Sketchbook 71, from 2002... which would be before a lot of the canonical books were written, which makes this list of potential Tarot cards with Peltedverse characters on it a fantastic historical artifact. Some of them still work (Alysha as Strength); others are a little less relevant now that the story's been written (Sediryl as the Moon!). But a lot of them are still great (like the Exodus as the Tower, or Margeaux as Death).

Here's the link in case the first one glitches: https://mcahogarth.org/gallery/image/71-2002-082-PeltedTarotList

In 2016, I returned to the idea with a few sketches, which you'll find indexed off this first one of Alysha: https://mcahogarth.org/gallery/image/112-2016-028-TarotAlysha

I'd make a very different list today, I think! What character do you think belongs to which card these days?

October 05, 2026
Quick State of the Jaguar!

I had a lovely birthday! And I'm looking forward to a productive October. I thought I'd catch you up, bullet-point style, on what I'm up to:

  • Tomorrow the Tea vs Coffee (and Galaxy) dragon kickstarter ends! (Last chance!) So I'll be doing coloring sheets and fulfillment for that.

  • Finalized the paperback edition of the re-issue of my fantasy short collection, which I'll have a formal launch for, probably next week.

  • It's been a month, so it's time to edit Kherishdar's Witness! I re-read it yesterday and made two pages of notes of things that need adjustment, but it's much closer to ready than I thought. Early November for that, probably.

  • I have only 31 big sketchbooks left to scan for the gallery! Which is at 9466 images. I'll easily hit that 10K I predicted, and after that it'll be time to start on the small sketchbooks and loose artwork, and continue my annotations.

  • Reminder that the new, winter seasonal gallery code is pinned here for subscribers at the $5+ level. Go collect and apply!

  • Related, I'm back to daily drawing, and am glad to have restored that practice. Thank you, discord members, for your frequent prompts/requests, which I fall back on when I can't think of anything.🧡

  • I'm gearing up to start serializing Coracle 2: Squire Marda here, probably near the end of October. More on that when I'm ready!

I see a lot of you are free subscribers; I hope you'll consider joining the paying patrons! I post weekly (usually 2-3 times a week), which is (I'm told) a lot more than most subscriptions. And it would be a big help to me with all the projects I want to conquer going forward! Including having the money to travel to at least one con a year to meet more of you in person. Even a dollar a month helps and unlocks almost all the paid content, and $5 a month gets you unlimited access to the 9000+ image stardancer gallery. Please consider buying me a cup of coffee if you're not already.

And to all my paying patrons, many of whom have been with me for decades, know that I appreciate you, as always. You are the pillars of the Jaguar tribe.🧡

More to come!

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October 02, 2026
Freebie Short: The Black Hat

To prepare for writing a Western for Raconteur Press's Wyrd West anthology, I vanished into a Louis L'amour black hole and didn't come up for air for about two weeks. I had a grand time, and the result was this short.

Why did I want to write a Western, you ask? Because I wanted to see if I could. I did, and I enjoyed every bit of it!

Also, goodness, it is my birthday! I'm going to go eat ice cream after this. XD

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September 25, 2026
Freebie Short: Hate That Guy

Today's short returns to the Le'enle for a comical urban fantasy published originally in Raconteur Press's Brim to the Dregs anthology. This was a potion-and-brew-themed call, and that made it a perfect fit for the Le'enle who have a special relationship with...

Well, just read on. XD

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